[fltsim.0] title=McDonnell-Douglas/Boeing MD-83 sim=MD_83 model= panel= sound= texture= panel_alias=b737_400\panel sound_alias=b737_400\sound kb_checklists= kb_reference= atc_id=N700MS atc_id_color=0xffffffff atc_airline=Soar atc_flight_number=1123 ui_manufacturer=McDonnell-Douglas/Boeing ui_type=MD-83 ui_variation=Soar Airlines description=The MD-80 family was designed by McDonnell Douglas as an improved version of the popular Douglas DC-9. Based on the DC-9 Series 50,\n the MD-80 was initially known as the DC-9 Super 80. It was not until 1983 that the design was christened the MD-80 to reflect the merger of\n Douglas into McDonnell Douglas. In comparison with the DC-9-50, the MD-80 has an increased wingpan, larger fuselage for up to 172\n passengers, various aerodynamic improvements (including the "flat" fuselage tailcone), more fuel efficient engines, and a performance\n management system to optimize fuel efficiency and performance. There is no specific aircraft known as the MD-80. Actually, this is a generic\n name given to five members of the design family: the MD-81, MD-82, MD-83, MD-87, and MD-88. All together, 1,194 MD-80s were built.\nFrom http:\/\/www.aerospaceweb.org\/aircraft\/jetliner\/md80\/index.shtml\n\nThis aircraft has been enabled so the player can fly it. By Nick McKerrow, greendragon87@yahoo.com atc_heavy=0 [fltsim.1] title=McDonnell-Douglas/Boeing MD-83 Paint1 sim=MD_83 model= panel= sound= texture=1 kb_checklists=MD_83_check kb_reference=MD_83_ref atc_id=N700MS atc_id_color=0xffffffff atc_airline=Airwave atc_flight_number=1123 ui_manufacturer=McDonnell-Douglas/Boeing ui_type=MD-83 ui_variation=Airwave Airlines description=The MD-80 family was designed by McDonnell Douglas as an improved version of the popular Douglas DC-9. Based on the DC-9 Series 50,\n the MD-80 was initially known as the DC-9 Super 80. It was not until 1983 that the design was christened the MD-80 to reflect the merger of\n Douglas into McDonnell Douglas. In comparison with the DC-9-50, the MD-80 has an increased wingpan, larger fuselage for up to 172\n passengers, various aerodynamic improvements (including the "flat" fuselage tailcone), more fuel efficient engines, and a performance\n management system to optimize fuel efficiency and performance. There is no specific aircraft known as the MD-80. Actually, this is a generic\n name given to five members of the design family: the MD-81, MD-82, MD-83, MD-87, and MD-88. All together, 1,194 MD-80s were built.\nFrom http:\/\/www.aerospaceweb.org\/aircraft\/jetliner\/md80\/index.shtml\n\nThis aircraft has been enabled so the player can fly it. By Nick McKerrow, greendragon87@yahoo.com atc_heavy=0 [fltsim.2] title=McDonnell-Douglas/Boeing MD-83 Paint2 sim=MD_83 model= panel= sound= texture=2 kb_checklists=MD_83_check kb_reference=MD_83_ref atc_id=N700MS atc_id_color=0xffffffff atc_airline=Pacifica atc_flight_number=1123 ui_manufacturer=McDonnell-Douglas/Boeing ui_type=MD-83 ui_variation=Pacifica Airlines description=The 37- to 39-seat Dash 8Q Series 100 is powered by two Pratt & Whitney Canada engines of 2,000 shaft horsepower (shp) which provide a cruise speed of 270 knots (500 km\/h) and a maximum range of 1,035 nm (1,917 km) The 37- to 39-seat Series 100 features a spacious, contemporary interior design. The pressurized cabin contains wide-body two-by-two seating, stand-up headroom and easy access to the ample overhead bins on both sides of the center aisle.\nFrom http:\/\/www.piedmont-airlines.com\/cgi-bin\/Dashinfo.htm#Description 100 Series\n\nThis aircraft has been enabled so the player can fly it. By Nick McKerrow, greendragon87@yahoo.com atc_heavy=0 [General] atc_type=BOEING AIRCRAFT atc_model=MD80 editable=1 performance=Fuel Consumption (75% power): 9 gph 9 gph\nRange (75%, sea level, std fuel): 490 (426) 500 (435)\nTakeoff over 50' obstacle: 1,750 feet 1,700 ft\nGround run: 800 feet 775 ft\nLanding over 50' obstacle: 1,890 feet 1,890 ft\nGround run: 535 feet 550 ft\nRate of climb (Sea Level): 660 feet 700 ft\nService Ceiling: 14,300 feet 15,000 ft [pitot_static] vertical_speed_time_constant=1 //Increasing this value will cause a more instantaneous reaction in the VSI [WEIGHT_AND_BALANCE] max_gross_weight= 160000.000 empty_weight= 79686.000 reference_datum_position= 77.000, 0.000, 0.000 empty_weight_CG_position= -74.000, 0.000, 0.000 max_number_of_stations=50 station_load.0= 33000.000, -69.500, 0.000, 0.000 ;Moments of Inertia empty_weight_pitch_MOI= 1651967.000 empty_weight_roll_MOI= 465681.000 empty_weight_yaw_MOI= 1447094.000 empty_weight_coupled_MOI= 0.000 CG_forward_limit= 0.000 CG_aft_limit= 1.000 [flight_tuning] cruise_lift_scalar=1.0 parasite_drag_scalar=1.0 induced_drag_scalar=1.0 elevator_effectiveness=1.0 aileron_effectiveness=1.0 rudder_effectiveness=1.0 pitch_stability=1.0 roll_stability=1.0 yaw_stability=1.0 elevator_trim_effectiveness=1.0 aileron_trim_effectiveness=1.0 rudder_trim_effectiveness=1.0 [GeneralEngineData] engine_type= 1 Engine.0= -103.600, -8.500, 0.600 Engine.1= -103.600, 8.500, 0.600 fuel_flow_scalar= 1.000 [TurbineEngineData] fuel_flow_gain= 0.002 inlet_area= 10.400 rated_N2_rpm= 29920.000 static_thrust= 21000.000 afterburner_available= 0 reverser_available= 1 [jet_engine] thrust_scalar=1.0 [electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4) flap_motor=0, 5 , 17.0 gear_motor=0, 5 , 17.0 autopilot=0, 5 , 17.0 avionics_bus=0, 10, 17.0 avionics=1, 5 , 17.0 pitot_heat=0, 2 , 17.0 additional_system=0, 20, 17.0 marker_beacon=1, 2 , 17.0 gear_warning=0, 2 , 17.0 fuel_pump=0, 5 , 17.0 starter1=0, 20, 17.0 light_nav=0, 5 , 17.0 light_beacon=0, 5 , 17.0 light_landing=0, 5 , 17.0 light_taxi=0, 5 , 17.0 light_strobe=0, 5 , 17.0 light_panel=0, 5 , 17.0 //0 Class <0=none,1=wheel, 2=scrape, 3=float> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) [contact_points] point.0= 1.000, -9.200, 0.000, -8.000, 1500.000, 0.000, 1.080, 25.000, 1.000, 2.500, 0.900, 7.000, 5.000, 0.000, 120.000, 133838.493 point.1= 1.000, -83.100, -8.330, -9.400, 3000.000, 1.000, 1.850, 0.000, 1.500, 2.500, 0.800, 7.000, 7.000, 2.000, 120.000, 133838.493 point.2= 1.000, -83.100, 8.330, -9.400, 3000.000, 2.000, 1.850, 0.000, 1.500, 2.500, 0.800, 7.000, 7.000, 3.000, 120.000, 133838.493 point.3= 2.000, -95.750, -53.920, -1.000, 1200.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 point.4= 2.000, -98.750, 53.920, -1.000, 1200.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 point.5= 2.000, -139.000, 0.000, 3.000, 1200.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 point.6= 2.000, -3.000, 0.000, 0.000, 1200.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000 max_number_of_points=21 static_pitch= -0.900 static_cg_height= 7.900 [Views] eyepoint=-13.3, -1.82, 5.0 //(feet) longitudinal, lateral, vertical distance from reference datum [pitot_static] vertical_speed_time_constant=1 //Increasing this value will cause a more instantaneous reaction in the VSI [LIGHTS] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0=3, -96.00, 53.70, -0.60, fx_navgrem , light.1=3, -96.00, -53.70, -0.60, fx_navredm , light.2=2, -96.50, -54.20, -0.60, fx_strobeh , light.3=2, -96.50, 54.20, -0.60, fx_strobeh , light.4=4, -12.00, 0.00, 4.50, fx_vclighth , [EFFECTS] wake=fx_wake water=fx_spray dirt=fx_tchdrt concrete=fx_sparks touchdown=fx_tchdwn, 1 [fuel] Center1= -76.200, 0.000, -6.000, 580.000, 3.000 Center2= -78.200, 0.000, -6.000, 580.000, 3.000 LeftMain= -78.700, -12.100, -4.000, 2920.000, 3.000 RightMain= -78.700, 12.100, -4.000, 2920.000, 3.000 fuel_type=2 //Fuel type: 1 = Avgas, 2 = JetA number_of_tank_selectors=1 [airplane_geometry] wing_area= 1209.000 wing_span= 107.800 wing_root_chord= 23.100 wing_dihedral= 3.000 wing_incidence= 1.300 wing_twist= 0.000 oswald_efficiency_factor= 0.800 wing_winglets_flag= 0 wing_sweep= 24.500 wing_pos_apex_lon= -61.000 wing_pos_apex_vert= 0.000 htail_area= 341.000 htail_span= 40.000 htail_pos_lon= -134.000 htail_pos_vert= 0.000 htail_incidence= 0.000 htail_sweep= 30.000 vtail_area= 168.000 vtail_span= 14.800 vtail_sweep= 25.000 vtail_pos_lon= -131.800 vtail_pos_vert= 10.900 elevator_area= 145.000 aileron_area= 38.000 rudder_area= 65.300 elevator_up_limit= 26.000 elevator_down_limit= 26.000 aileron_up_limit= 30.000 aileron_down_limit= 30.000 rudder_limit= 30.000 elevator_trim_limit= 20.000 spoiler_limit= 60.000 spoilerons_available= 1 aileron_to_spoileron_gain= 3.000 min_ailerons_for_spoilerons= 10.000 min_flaps_for_spoilerons= 0.000 [Reference Speeds] flaps_up_stall_speed= 142.000 full_flaps_stall_speed= 113.600 cruise_speed= 437.700 [keyboard_response] //Breakpoint speeds (knots) on the keyboard increments of control surfaces. //Speed at which the incremenet is reduced to 1/2 and 1/8 respectively. elevator=150.0, 250.0 aileron=150.0, 250.0 rudder=150.0, 250.0 [autopilot] autopilot_available=1 flight_director_available=1 default_vertical_speed=1800.0 autothrottle_available=1 autothrottle_arming_required=1 autothrottle_max_rpm=90 autothrottle_takeoff_ga=1 pitch_takeoff_ga=8; [forcefeedback] gear_bump_nose_magnitude=3000 ; 0 - 10000 gear_bump_nose_direction=18000 ; 0 - 35999 degrees gear_bump_nose_duration=250000 ; in microseconds gear_bump_left_magnitude=2700 ; 0 - 10000 gear_bump_left_direction=35500 ; 0 - 35999 degrees gear_bump_left_duration=250000 ; in microseconds gear_bump_right_magnitude=2700 ; 0 - 10000 gear_bump_right_direction=00500 ; 0 - 35999 degrees gear_bump_right_duration=250000 ; in microseconds ground_bumps_magnitude1=1300 ; 0 - 10000 ground_bumps_angle1=08900 ; 0 - 35999 degrees ground_bumps_intercept1=3.0 ground_bumps_slope1=0.20 ground_bumps_magnitude2=200 ; 0 - 10000 ground_bumps_angle2=09100 ; 0 - 35999 degrees ground_bumps_intercept2=1.075 ground_bumps_slope2=0.035 crash_magnitude1=10000 ; 0 - 10000 crash_direction1=01000 ; 0 - 35999 degrees crash_magnitude2=10000 ; 0 - 10000 crash_direction2=9000 ; 0 - 35999 degrees crash_period2=75000 ; in microseconds crash_duration2=2500000 ; in microseconds [Flaps.0] type= 1 span-outboard= 0.800 extending-time= 20.000 system_type= 0 damaging-speed= 250.000 blowout-speed= 300.000 lift_scalar= 1.000 drag_scalar= 1.000 pitch_scalar= 1.000 flaps-position.0= 0.000, 0.000 flaps-position.1= 10.000, 0.000 flaps-position.2= 20.000, 0.000 flaps-position.3= 30.000, 0.000 flaps-position.4= 40.000, 0.000